Level Events
The level object is available to the level event handler as a local variable. Level events are triggered by a level change on a particular device. This eliminates having to constantly evaluate a level against a previous value.
LEVEL.VALUE is an embedded object value in the LEVEL_EVENT statement. The LEVEL.VALUE object
eliminates the need to create a level for the TEMP device.
Syntax:
It contains the information shown in the table below:
Level Value Object
| Property Name | Type | Description |
|---|---|---|
Level.Input |
DEVLEV | Device + Level that caused the event to occur |
Level.Input.Device |
DEV | Device |
Level.Input.Device.Number |
INTEGER | Device number |
Level.Input.Device.Port |
INTEGER | Device port |
Level.Input.Device.System |
INTEGER | System number |
Level.Input.Level |
INTEGER | Level number |
Level.SourceDev |
DEV | Source Device of Level Event |
Level.SourceDev.Number |
INTEGER | Source Device Number |
Level.SourceDev.Port |
INTEGER | Source Device Port |
Level.SourceDev.System |
INTEGER | Source Device System |
Level.Value |
Numeric | Level value |
The numeric value is stored either as a floating-point number or integer as appropriate, but the value can be assigned to a variable of any numeric type.