Button Events
Button Events include Pushes, Releases and Holds. These events are associated with a push or release on a particular device-channel.
- A HOLD event handler specifies the actions that should be performed when a button is pressed and held for a minimum length of time indicated by the TIME parameter (specified in 0.1 second increments).
- The REPEAT keyword is used to specify that the event notification should be repeated in TIME increments as long as the button is held.
- The
BUTTONobject is available to the button event handler as a local variable.
The following table lists the information contained in Button Objects.
Button Objects
| Property Name | Type | Description |
|---|---|---|
Button.Input |
DEVCHAN | Device + Channel |
Button.Input.Channel |
INTEGER | Channel |
Button.Input.Device |
DEV | Device |
Button.Input.Device.Number |
INTEGER | Device number |
Button.Input.Device.Port |
INTEGER | Device port |
Button.Input.Device.System |
INTEGER | System number |
Button.Holdtime |
LONG | Current hold time in one-millisecond (1 ms) increments |
Button.SourceDev |
DEV | Source device of button event |
Button.SourceDev.Number |
INTEGER | Source device number |
Button.SourceDev.Port |
INTEGER | Source device port |
Button.SourceDev.System |
INTEGER | Source device system. |
If the event handler is specified using an array for DEV, CHANNEL, or a DEVCHAN array, GET_LAST can determine which index in the array caused the event to run.